Horizon Worlds Developers Workshop 7

This video workshop provides an in-depth tutorial on using TypeScript within Horizon Worlds. It starts with a discussion on the financial aspects of supporting heavy worlds due to service space costs.

The session then transitions to explaining the basics of TypeScript, covering essential concepts like prop types, event connectivity, and event listener setup.

The tutorial includes two main scripting examples: creating a trigger script that displays a player’s name upon entering and exiting a trigger zone, and a grab script where grabbed objects reset to their original position after a delay.

The script also touches on using ChatGPT’s Deep Research to generate a book on TypeScript for beginners, as well as tips and tools for debugging and testing scripts. The workshop is highly interactive, with multiple coding examples and practical advice for new scripters looking to build their skills in Horizon Worlds.

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